Stats on Stats! Stats on Stats! Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 53.08%
- Pick Rate
- 4.00%
- Games
- 746
Gain 3 Stat Anvils , with a higher chance of obtaining Gold and Prismatic tier anvils. View augment details | Gold | T1 | 53.08% | 4.00% | 746 |
Transmute: Prismatic Transmute: Prismatic Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 51.67%
- Pick Rate
- 7.90%
- Games
- 1,471
Gain one random Prismatic augment, excluding the other two offerings in your current assortment. View augment details | Gold | T1 | 51.67% | 7.90% | 1,471 |
Giant Slayer Giant Slayer Prismatic - Rarity
- Prismatic
- Tier
- T1
- Win Rate
- 49.18%
- Pick Rate
- 5.57%
- Games
- 1,037
Become tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you. View augment details | Prismatic | T1 | 49.18% | 5.57% | 1,037 |
Transmute: Gold Transmute: Gold Silver - Rarity
- Silver
- Tier
- T1
- Win Rate
- 48.75%
- Pick Rate
- 4.31%
- Games
- 802
Gain one random Gold augment, excluding the other two offerings in your current assortment. View augment details | Silver | T1 | 48.75% | 4.31% | 802 |
Nightstalking Nightstalking Gold - Rarity
- Gold
- Tier
- T3
- Win Rate
- 48.48%
- Pick Rate
- 4.41%
- Games
- 821
Scoring a takedown against an enemy champion within 3 seconds of damaging them renders you invisible for 1. 5 seconds. Attacking or casting abilites ends the stealth immediately. View augment details | Gold | T1 | 48.48% | 4.41% | 821 |
Swift and Safe Swift and Safe Silver - Rarity
- Silver
- Tier
- T3
- Win Rate
- 48.24%
- Pick Rate
- 8.54%
- Games
- 1,590
After dashing or blinking , gain a shield that lasts for 2 seconds and absorbs 65 – 290 (based on level) (+ 65% AD) (+ 26% AP) damage (5 second cooldown). View augment details | Silver | T1 | 48.24% | 8.54% | 1,590 |
Clown College Clown College Prismatic - Rarity
- Prismatic
- Tier
- T2
- Win Rate
- 47.99%
- Pick Rate
- 8.55%
- Games
- 1,592
Gain Shaco's Backstab , Deceive and Hallucinate's explosion. Replace a summoner spell with Deceive . Passive - Backstab: Your basic attacks deal 20 – 35 (based on level) (+ 50% bonus AD) (+ 35% AP) bonus physical damage on-hit when hitting an enemy from behind. Active - Deceive: Become invisible for up to 3 seconds and blink to the target location within 400 units after a 0. 125 -second delay. Your next basic attack while in stealth deals 100 (+ 150% bonus AD) (+ 55% AP) bonus physical damage , increased to [ 155 (+ 232. 5 % bonus AD) (+ 85. 25 % AP) bonus physical damage ] if Backstab was applied (45 second cooldown). Passive - Hallucinate Death: Upon your death, release an explosion in a 350 radius of your death location, dealing 25% of target's maximum health true damage to enemies within. Additionally, you deploy a box at the location of your death that instantly fears nearby enemies for 1 second. This box does not attack but lasts for 3 seconds. View augment details | Prismatic | T1 | 47.99% | 8.55% | 1,592 |
Mighty Shield Mighty Shield Silver - Rarity
- Silver
- Tier
- T5
- Win Rate
- 47.06%
- Pick Rate
- 4.93%
- Games
- 918
Gain 40 – 100 (based on level) adaptive force for 3 seconds upon gaining a shield (5 second cooldown). View augment details | Silver | T1 | 47.06% | 4.93% | 918 |
Outlaw's Grit Outlaw's Grit Gold - Rarity
- Gold
- Tier
- T3
- Win Rate
- 46.57%
- Pick Rate
- 8.85%
- Games
- 1,649
Dashing or blinking grants 12 bonus armor and bonus magic resistance , stacking up to 5 times for a total of 60 bonus resistances. Stacks are reset every 60 seconds since acquiring the augment. View augment details | Gold | T1 | 46.57% | 8.85% | 1,649 |
Rabble Rousing Rabble Rousing Gold - Rarity
- Gold
- Tier
- T2
- Win Rate
- 46.04%
- Pick Rate
- 6.51%
- Games
- 1,212
Casting an ability heals you for 5 – 60 (based on level) (+ 1% maximum health) . View augment details | Gold | T1 | 46.04% | 6.51% | 1,212 |
Jeweled Gauntlet Jeweled Gauntlet Prismatic - Rarity
- Prismatic
- Tier
- T1
- Win Rate
- 45.94%
- Pick Rate
- 8.66%
- Games
- 1,613
Your abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). View augment details | Prismatic | T1 | 45.94% | 8.66% | 1,613 |
Upgrade Hubris Upgrade Hubris Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 45.94%
- Pick Rate
- 19.35%
- Games
- 3,605
Upgrades Hubris , empowering Eminence to heal you for 2. 5 % (+ 0. 5 % per stack) maximum health upon being triggered and grant you 10 (+ 5 per stack) bonus movement speed for its duration. Additionally, gain 250 . View augment details | Gold | T1 | 45.94% | 19.35% | 3,605 |