Hextech Mayhem ARAM rankings / builds / augments
Augment Details Silver T5 Patch 16.9
Flash 2

Flash 2

Replace a summoner spell with Flash . Additionally, gain 70 summoner spell haste.

49.48%Win Rate
0.00%Pick Rate
T5Tier
192Games

Performance by Stage

Performance by stage

Stage stats
StageWin RatePick RateGamesPatch
Stage3T549.15%0.00%5916.9
Stage4T454.76%0.00%8416.9

How to Use

When to pick / When to skip

Decision guide

When to Pick It

Flash 2 is strongest when its stats and effect match your champion damage pattern, survivability needs, and teamfight role.

When to Skip It

Skip it when the team needs direct damage, engage, or defensive coverage more than this augment current payoff.

FAQ

What is Flash 2's current win rate?

Flash 2 currently has a 49.48% win rate, 0.00% pick rate, and 192 games.

Which champions use Flash 2 best?

Flash 2 does not have complete champion-fit rows in the current dataset, so the template module remains visible with related augment fallback data.

When should I pick Flash 2?

Prioritize it when its effect matches your champion damage pattern, survivability needs, and teamfight role; reevaluate when your comp needs engage, defense, or steadier damage instead.