Transmute: Prismatic Transmute: Prismatic Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 62.21%
- Pick Rate
- 7.08%
- Games
- 934
Gain one random Prismatic augment, excluding the other two offerings in your current assortment. View augment details | Gold | T1 | 62.21% | 7.08% | 934 |
Shrink Engine Shrink Engine Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 59.48%
- Pick Rate
- 4.68%
- Games
- 617
Scoring a champion takedown generates a stack, stacking infinitely. For each stack, gain 8 ability haste and 1% bonus movement speed , and reduce your size by 4%. Lose 65% of stacks on death. Size reduction is capped at 80% (20 stacks). View augment details | Gold | T1 | 59.48% | 4.68% | 617 |
Master of Duality Master of Duality Prismatic - Rarity
- Prismatic
- Tier
- T4
- Win Rate
- 57.51%
- Pick Rate
- 6.87%
- Games
- 906
Basic attacks on-hit grant 6 – 18 (based on level) ability power and damaging abilities once per cast instance grant 3 – 9 (based on level) bonus attack damage , lasting for 5 seconds, with the duration of both refreshing on subsequent hits, and stacking infinitely. View augment details | Prismatic | T1 | 57.51% | 6.87% | 906 |
Heavy Hitter Heavy Hitter Silver - Rarity
- Silver
- Tier
- T2
- Win Rate
- 57.46%
- Pick Rate
- 7.88%
- Games
- 1,039
Basic attacks deal bonus physical damage equal to 3. 5 % of your maximum health . View augment details | Silver | T1 | 57.46% | 7.88% | 1,039 |
Quest: Steel Your Heart Quest: Steel Your Heart Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 57.41%
- Pick Rate
- 8.65%
- Games
- 1,141
Quest: Obtain Heartsteel and accumulate over 300 bonus health from Colossal Consumption . Reward: Upon completing your Quest , increase the bonus health gained from Heartsteel's Colossal Consumption by 200%. View augment details | Gold | T1 | 57.41% | 8.65% | 1,141 |
Dropkick Dropkick Prismatic - Rarity
- Prismatic
- Tier
- T2
- Win Rate
- 56.89%
- Pick Rate
- 5.89%
- Games
- 777
Your basic attacks and abilities execute enemy champions below 5% (+ 3. 5 % per 100 base AD) (+ 2% per 1000 bonus health) of their maximum health , which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 – 500 (based on level) (+ 100% bonus armor) (+ 100% bonus magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 – 300 (based on level) (+ 25% bonus health) . The execution may also be triggered by the explosion and goes through shields . View augment details | Prismatic | T1 | 56.89% | 5.89% | 777 |
Marksmage Marksmage Gold - Rarity
- Gold
- Tier
- T2
- Win Rate
- 56.82%
- Pick Rate
- 11.57%
- Games
- 1,526
Basic attacks deal bonus physical damage equal to 75% AP . View augment details | Gold | T1 | 56.82% | 11.57% | 1,526 |
Goredrink Goredrink Silver - Rarity
- Silver
- Tier
- T1
- Win Rate
- 56.76%
- Pick Rate
- 8.52%
- Games
- 1,124
Gain 15% omnivamp . View augment details | Silver | T1 | 56.76% | 8.52% | 1,124 |
Celestial Body Celestial Body Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 56.72%
- Pick Rate
- 4.91%
- Games
- 647
Gain 1500 bonus health , but reduce your damage output by 10%. View augment details | Gold | T1 | 56.72% | 4.91% | 647 |
Weighted Popoffs Weighted Popoffs Silver - Rarity
- Silver
- Tier
- T1
- Win Rate
- 56.33%
- Pick Rate
- 5.57%
- Games
- 735
Hitting an enemy champion with an ability generates a stack of Popoff for 6 seconds, stacking up to 6 times. For each stack, your basic abilities' cooldowns progress 2. 5 % faster. At maximum Popoff stacks, this value is doubled, for a total of a 30% faster progression time. View augment details | Silver | T1 | 56.33% | 5.57% | 735 |
Tank Engine Tank Engine Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 56.13%
- Pick Rate
- 12.13%
- Games
- 1,600
Scoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death. View augment details | Gold | T1 | 56.13% | 12.13% | 1,600 |
Grandma's Chili Oil Grandma's Chili Oil Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 56.06%
- Pick Rate
- 8.08%
- Games
- 1,065
Your next basic attack or ability hit, or Burn effect, against an enemy champion inflicts them with a Burn that deals [ 100 – 350 (based on level) magic damage over 3 seconds,] as well as releases a canister of chili from the target that lands to a location near them after 0. 75 seconds (3 second cooldown). Upon landing, the canister shatters to create a pool of Chili Oil at the impact area with a radius of 175 units, lasting for 5 seconds. The pool heals you and allied champions within for 60 – 150 (based on level) upon entering and each second of the pool's lifetime thereafter. While enemies are within the pool, they are dealt 100 magic damage every second. For each unique Burn effect source that you have, up to 10, increase the pool's size by 40 units and its damage per tick by 60 magic damage . The healing per tick is also increased by 50 for each unique Burn effect source that the unit being healed has, up to 10. Healing granted by pools counts as self-healing. View augment details | Gold | T1 | 56.06% | 8.08% | 1,065 |