Hextech Mayhem ARAM rankings / builds / augments
Augment Details Silver T3 Patch 16.9
Swift and Safe

Swift and Safe

After dashing or blinking , gain a shield that lasts for 2 seconds and absorbs 65 – 290 (based on level) (+ 65% AD) (+ 26% AP) damage (5 second cooldown).

54.08%Win Rate
0.37%Pick Rate
T3Tier
35,094Games

Performance by Stage

Performance by stage

Stage stats
StageWin RatePick RateGamesPatch
Stage1T452.32%0.15%3,90116.9
Stage2T353.40%0.40%10,69816.9
Stage3T353.09%0.42%11,06316.9
Stage4T352.75%0.47%10,67916.9
Stage5T558.67%0.30%7516.9

Best Champions

Best champions with this augment

Top synergy

How to Use

When to pick / When to skip

Decision guide

When to Pick It

Swift and Safe is strongest when its stats and effect match your champion damage pattern, survivability needs, and teamfight role.

When to Skip It

Skip it when the team needs direct damage, engage, or defensive coverage more than this augment current payoff.

FAQ

What is Swift and Safe's current win rate?

Swift and Safe currently has a 54.08% win rate, 0.37% pick rate, and 35,094 games.

Which champions use Swift and Safe best?

Swift and Safe currently performs well with Ambessa, Riven, Yasuo.

When should I pick Swift and Safe?

Prioritize it when its effect matches your champion damage pattern, survivability needs, and teamfight role; reevaluate when your comp needs engage, defense, or steadier damage instead.