Hextech Mayhem ARAM rankings / builds / augments
Augment Details Gold T1 Patch 16.9
It's Killing Time

It's Killing Time

Upon casting your ultimate ability, you apply Zed's Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them.

54.26%Win Rate
1.07%Pick Rate
T1Tier
101,456Games

Performance by Stage

Performance by stage

Stage stats
StageWin RatePick RateGamesPatch
Stage1T149.65%1.22%32,57616.9
Stage2T249.27%0.90%24,18216.9
Stage3T150.44%1.14%30,06616.9
Stage4T151.78%1.27%28,91516.9
Stage5T456.00%0.59%15016.9

Best Champions

Best champions with this augment

Top synergy

How to Use

When to pick / When to skip

Decision guide

When to Pick It

It's Killing Time is strongest when its stats and effect match your champion damage pattern, survivability needs, and teamfight role.

When to Skip It

Skip it when the team needs direct damage, engage, or defensive coverage more than this augment current payoff.

FAQ

What is It's Killing Time's current win rate?

It's Killing Time currently has a 54.26% win rate, 1.07% pick rate, and 101,456 games.

Which champions use It's Killing Time best?

It's Killing Time currently performs well with Karthus, Fiddlesticks, Kennen.

When should I pick It's Killing Time?

Prioritize it when its effect matches your champion damage pattern, survivability needs, and teamfight role; reevaluate when your comp needs engage, defense, or steadier damage instead.