Red Envelopes Red Envelopes Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 54.39%
- Pick Rate
- 3.73%
- Games
- 1,081
Red envelopes will now randomly appear around you every 25 – 15 (based on level) seconds. You can pick up these envelopes by moving over them, granting you between 8 – 15 (based on level) and 22 – 46 (based on level) gold , and 100 bonus movement speed for 3 seconds. Additionally, whenever you pick an envelope, you gain one of the following stats by random: 5 bonus attack damage 5 ability power 5 ability haste 5 bonus armor 5 bonus magic resistance 50 bonus health 10% bonus attack speed 5 bonus movement speed 5 Lethality 5 magic penetration View augment details | Gold | T1 | 54.39% | 3.73% | 1,081 |
Eureka Eureka Prismatic - Rarity
- Prismatic
- Tier
- T1
- Win Rate
- 53.75%
- Pick Rate
- 5.33%
- Games
- 1,546
Gain ability haste equal to 30% AP . View augment details | Prismatic | T1 | 53.75% | 5.33% | 1,546 |
Poro Blaster Poro Blaster Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 52.32%
- Pick Rate
- 4.02%
- Games
- 1,166
You summon a Poro alongside yourself every 3. 5 seconds, up to 5 at a time. Damaging an enemy champion with a basic attack or ability, excluding those which apply damage over time , commands all of your Poros to launch themselves at the target, each dealing true damage equal to 3% of the target's maximum health . If triggered while at the maximum number of summoned Poros , the first Poro to hit the target also knocks them up for 0. 5 seconds. This augment is only offered to up to 1 player on each team for a given game. View augment details | Gold | T1 | 52.32% | 4.02% | 1,166 |
Infernal Conduit Infernal Conduit Prismatic - Rarity
- Prismatic
- Tier
- T1
- Win Rate
- 51.31%
- Pick Rate
- 3.95%
- Games
- 1,146
Your ability hits against champions apply a Burn for 3 seconds that deals [ 2 – 20 (based on level) (+ 4. 6 % bonus AD) (+ 2% AP) bonus magic damage per second] (1 second cooldown per cast instance ). This Burn stacks infinitely and refreshes with each application. Additionally, all of your Burn effects reduce the cooldowns of all your basic abilities by 0. 08 seconds for each tick of damage they deal to a target. View augment details | Prismatic | T1 | 51.31% | 3.95% | 1,146 |
Transmute: Prismatic Transmute: Prismatic Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 51.02%
- Pick Rate
- 6.56%
- Games
- 1,903
Gain one random Prismatic augment, excluding the other two offerings in your current assortment. View augment details | Gold | T1 | 51.02% | 6.56% | 1,903 |
Clown College Clown College Prismatic - Rarity
- Prismatic
- Tier
- T2
- Win Rate
- 50.78%
- Pick Rate
- 10.34%
- Games
- 2,999
Gain Shaco's Backstab , Deceive and Hallucinate's explosion. Replace a summoner spell with Deceive . Passive - Backstab: Your basic attacks deal 20 – 35 (based on level) (+ 50% bonus AD) (+ 35% AP) bonus physical damage on-hit when hitting an enemy from behind. Active - Deceive: Become invisible for up to 3 seconds and blink to the target location within 400 units after a 0. 125 -second delay. Your next basic attack while in stealth deals 100 (+ 150% bonus AD) (+ 55% AP) bonus physical damage , increased to [ 155 (+ 232. 5 % bonus AD) (+ 85. 25 % AP) bonus physical damage ] if Backstab was applied (45 second cooldown). Passive - Hallucinate Death: Upon your death, release an explosion in a 350 radius of your death location, dealing 25% of target's maximum health true damage to enemies within. Additionally, you deploy a box at the location of your death that instantly fears nearby enemies for 1 second. This box does not attack but lasts for 3 seconds. View augment details | Prismatic | T1 | 50.78% | 10.34% | 2,999 |
Shadow Runner Shadow Runner Silver - Rarity
- Silver
- Tier
- T3
- Win Rate
- 50.55%
- Pick Rate
- 10.25%
- Games
- 2,973
After dashing , blinking , or exiting stealth , gain 300 bonus movement speed for 2 seconds. View augment details | Silver | T1 | 50.55% | 10.25% | 2,973 |
Nightstalking Nightstalking Gold - Rarity
- Gold
- Tier
- T3
- Win Rate
- 50.38%
- Pick Rate
- 4.53%
- Games
- 1,314
Scoring a takedown against an enemy champion within 3 seconds of damaging them renders you invisible for 1. 5 seconds. Attacking or casting abilites ends the stealth immediately. View augment details | Gold | T1 | 50.38% | 4.53% | 1,314 |
Dive Bomber Dive Bomber Silver - Rarity
- Silver
- Tier
- T3
- Win Rate
- 50.24%
- Pick Rate
- 3.65%
- Games
- 1,059
Upon death, you explode to deal true damage equal to 20% of the target's maximum health to enemies within 500 units. View augment details | Silver | T1 | 50.24% | 3.65% | 1,059 |
Giant Slayer Giant Slayer Prismatic - Rarity
- Prismatic
- Tier
- T1
- Win Rate
- 49.78%
- Pick Rate
- 6.91%
- Games
- 2,003
Become tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you. View augment details | Prismatic | T1 | 49.78% | 6.91% | 2,003 |
Grandma's Chili Oil Grandma's Chili Oil Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 49.06%
- Pick Rate
- 6.78%
- Games
- 1,967
Your next basic attack or ability hit, or Burn effect, against an enemy champion inflicts them with a Burn that deals [ 100 – 350 (based on level) magic damage over 3 seconds,] as well as releases a canister of chili from the target that lands to a location near them after 0. 75 seconds (3 second cooldown). Upon landing, the canister shatters to create a pool of Chili Oil at the impact area with a radius of 175 units, lasting for 5 seconds. The pool heals you and allied champions within for 60 – 150 (based on level) upon entering and each second of the pool's lifetime thereafter. While enemies are within the pool, they are dealt 100 magic damage every second. For each unique Burn effect source that you have, up to 10, increase the pool's size by 40 units and its damage per tick by 60 magic damage . The healing per tick is also increased by 50 for each unique Burn effect source that the unit being healed has, up to 10. Healing granted by pools counts as self-healing. View augment details | Gold | T1 | 49.06% | 6.78% | 1,967 |
Slap Around Slap Around Silver - Rarity
- Silver
- Tier
- T1
- Win Rate
- 47.99%
- Pick Rate
- 4.63%
- Games
- 1,342
Immobilizing or grounding an enemy champion grants you 6 bonus Attack Damage or 10 Ability Power ( Adaptive ), stacking infinitely (5 second cooldown per cast instance ). Lose 50% of stacks on death. View augment details | Silver | T1 | 47.99% | 4.63% | 1,342 |