Hextech Mayhem ARAM rankings / builds / augments
Augment Details Silver T3 Patch 16.9
Guilty Pleasure

Guilty Pleasure

Immobilizing or grounding an enemy champion heals you for 30 – 250 (based on level) (+ 1. 5 % maximum health) (5 second cooldown per cast instance ).

52.24%Win Rate
0.34%Pick Rate
T3Tier
32,594Games

Performance by Stage

Performance by stage

Stage stats
StageWin RatePick RateGamesPatch
Stage1T452.05%0.14%3,75616.9
Stage2T349.94%0.36%9,53516.9
Stage3T350.85%0.38%10,12116.9
Stage4T352.33%0.45%10,31416.9
Stage5T559.65%0.23%5716.9

Best Champions

Best champions with this augment

Top synergy

How to Use

When to pick / When to skip

Decision guide

When to Pick It

Guilty Pleasure is strongest when its stats and effect match your champion damage pattern, survivability needs, and teamfight role.

When to Skip It

Skip it when the team needs direct damage, engage, or defensive coverage more than this augment current payoff.

FAQ

What is Guilty Pleasure's current win rate?

Guilty Pleasure currently has a 52.24% win rate, 0.34% pick rate, and 32,594 games.

Which champions use Guilty Pleasure best?

Guilty Pleasure currently performs well with Leona, Rell, Zac.

When should I pick Guilty Pleasure?

Prioritize it when its effect matches your champion damage pattern, survivability needs, and teamfight role; reevaluate when your comp needs engage, defense, or steadier damage instead.