Hextech Mayhem ARAM rankings / builds / augments
Augment Details Gold T4 Patch 16.9
Shrink Ray

Shrink Ray

Basic attacks on-hit reduce the target's damage dealt by 15% for 3 seconds, refreshing with each hit. Their size is also reduced significantly for the duration.

47.94%Win Rate
0.41%Pick Rate
T4Tier
38,691Games

Performance by Stage

Performance by stage

Stage stats
StageWin RatePick RateGamesPatch
Stage1T446.16%0.42%11,09616.9
Stage2T446.41%0.31%8,28016.9
Stage3T446.39%0.37%9,64716.9
Stage4T347.56%0.50%11,39316.9

Best Champions

Best champions with this augment

Top synergy

How to Use

When to pick / When to skip

Decision guide

When to Pick It

Shrink Ray is strongest when its stats and effect match your champion damage pattern, survivability needs, and teamfight role.

When to Skip It

Skip it when the team needs direct damage, engage, or defensive coverage more than this augment current payoff.

FAQ

What is Shrink Ray's current win rate?

Shrink Ray currently has a 47.94% win rate, 0.41% pick rate, and 38,691 games.

Which champions use Shrink Ray best?

Shrink Ray currently performs well with Zeri, Urgot, Gnar.

When should I pick Shrink Ray?

Prioritize it when its effect matches your champion damage pattern, survivability needs, and teamfight role; reevaluate when your comp needs engage, defense, or steadier damage instead.