Sonata Sonata Gold - Rarity
- Gold
- Tier
- T3
- Win Rate
- 58.02%
- Pick Rate
- 5.01%
- Games
- 1,703
Alternate between automatically casting a modified version of Sona's Aria of Perseverance and modified Song of Celerity , with the former being cast first (10 second cooldown). Aria of Perseverance: Heal yourself for 60 (+ 60% AP) and send out a tone to the most wounded allied champion within 1000 units that heals them for the same amount. Additionally, generate an aura that grants you and tagged allied champions a 80 (+ 40% AP) shield for 1. 5 seconds. Song of Celerity: Gain 30% bonus movement speed for 7 seconds. If you take damage during this time, the duration ends prematurely once or if 3 seconds have elapsed. Additionally, generate an aura that grants tagged allied champions 20% bonus movement speed for 3 seconds. View augment details | Gold | T1 | 58.02% | 5.01% | 1,703 |
Shrink Engine Shrink Engine Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 57.72%
- Pick Rate
- 6.65%
- Games
- 2,259
Scoring a champion takedown generates a stack, stacking infinitely. For each stack, gain 8 ability haste and 1% bonus movement speed , and reduce your size by 4%. Lose 65% of stacks on death. Size reduction is capped at 80% (20 stacks). View augment details | Gold | T1 | 57.72% | 6.65% | 2,259 |
Infernal Conduit Infernal Conduit Prismatic - Rarity
- Prismatic
- Tier
- T1
- Win Rate
- 55.02%
- Pick Rate
- 10.08%
- Games
- 3,424
Your ability hits against champions apply a Burn for 3 seconds that deals [ 2 – 20 (based on level) (+ 4. 6 % bonus AD) (+ 2% AP) bonus magic damage per second] (1 second cooldown per cast instance ). This Burn stacks infinitely and refreshes with each application. Additionally, all of your Burn effects reduce the cooldowns of all your basic abilities by 0. 08 seconds for each tick of damage they deal to a target. View augment details | Prismatic | T1 | 55.02% | 10.08% | 3,424 |
Phenomenal Evil Phenomenal Evil Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 55.02%
- Pick Rate
- 11.82%
- Games
- 4,013
Gain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . View augment details | Gold | T1 | 55.02% | 11.82% | 4,013 |
Transmute: Prismatic Transmute: Prismatic Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 55.00%
- Pick Rate
- 6.59%
- Games
- 2,238
Gain one random Prismatic augment, excluding the other two offerings in your current assortment. View augment details | Gold | T1 | 55.00% | 6.59% | 2,238 |
Grandma's Chili Oil Grandma's Chili Oil Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 54.35%
- Pick Rate
- 16.16%
- Games
- 5,487
Your next basic attack or ability hit, or Burn effect, against an enemy champion inflicts them with a Burn that deals [ 100 – 350 (based on level) magic damage over 3 seconds,] as well as releases a canister of chili from the target that lands to a location near them after 0. 75 seconds (3 second cooldown). Upon landing, the canister shatters to create a pool of Chili Oil at the impact area with a radius of 175 units, lasting for 5 seconds. The pool heals you and allied champions within for 60 – 150 (based on level) upon entering and each second of the pool's lifetime thereafter. While enemies are within the pool, they are dealt 100 magic damage every second. For each unique Burn effect source that you have, up to 10, increase the pool's size by 40 units and its damage per tick by 60 magic damage . The healing per tick is also increased by 50 for each unique Burn effect source that the unit being healed has, up to 10. Healing granted by pools counts as self-healing. View augment details | Gold | T1 | 54.35% | 16.16% | 5,487 |
Void Rift Void Rift Prismatic - Rarity
- Prismatic
- Tier
- T1
- Win Rate
- 53.53%
- Pick Rate
- 7.46%
- Games
- 2,533
Damaging an enemy champion with an ability summons a Void Scar at the location they were damaged for 6 seconds (0. 75 -second cooldown per target). If another Void Scar is summoned within 1250 units, through the same condition, both Void Scars are consumed to create a rift to the void between them that converges over 0. 6 seconds and has a width of 250 units. Enemies within the rift are dealt 100 – 450 (based on level) (+ 5. 5 per 1 Lethality) (+ 5. 5 per 1 flat magic penetration) magic damage and slowed by 99% decaying over 1 second. View augment details | Prismatic | T1 | 53.53% | 7.46% | 2,533 |
Soul Eater Soul Eater Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 53.30%
- Pick Rate
- 4.91%
- Games
- 1,666
Immobilizing or grounding an enemy champion grants you 20 bonus health , stacking infinitely (5 second cooldown per cast instance ). View augment details | Gold | T1 | 53.30% | 4.91% | 1,666 |
Slap Around Slap Around Silver - Rarity
- Silver
- Tier
- T1
- Win Rate
- 53.02%
- Pick Rate
- 12.55%
- Games
- 4,261
Immobilizing or grounding an enemy champion grants you 6 bonus Attack Damage or 10 Ability Power ( Adaptive ), stacking infinitely (5 second cooldown per cast instance ). Lose 50% of stacks on death. View augment details | Silver | T1 | 53.02% | 12.55% | 4,261 |
Eureka Eureka Prismatic - Rarity
- Prismatic
- Tier
- T1
- Win Rate
- 52.88%
- Pick Rate
- 8.69%
- Games
- 2,952
Gain ability haste equal to 30% AP . View augment details | Prismatic | T1 | 52.88% | 8.69% | 2,952 |
Poro Blaster Poro Blaster Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 52.26%
- Pick Rate
- 5.41%
- Games
- 1,837
You summon a Poro alongside yourself every 3. 5 seconds, up to 5 at a time. Damaging an enemy champion with a basic attack or ability, excluding those which apply damage over time , commands all of your Poros to launch themselves at the target, each dealing true damage equal to 3% of the target's maximum health . If triggered while at the maximum number of summoned Poros , the first Poro to hit the target also knocks them up for 0. 5 seconds. This augment is only offered to up to 1 player on each team for a given game. View augment details | Gold | T1 | 52.26% | 5.41% | 1,837 |
From Beginning to End From Beginning to End Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 52.08%
- Pick Rate
- 5.66%
- Games
- 1,922
Gain the Dark Harvest and First Strike keystone runes. View augment details | Gold | T1 | 52.08% | 5.66% | 1,922 |