Hextech Mayhem ARAM rankings / builds / augments
Augment Details Silver T2 Patch 16.9
Light 'em Up!

Light 'em Up!

Basic attacks generate a stack, up to 4. The fourth stack consumes them all to quickly launch 4 Firecrackers at the target that each deal 11 – 80 (based on level) (+ 35% bonus AD) (+ 19% AP) bonus magic damage on-hit, for a total of 44 – 320 (based on level) (+ 140% bonus AD) (+ 76% AP) .

56.15%Win Rate
0.74%Pick Rate
T2Tier
69,685Games

Performance by Stage

Performance by stage

Stage stats
StageWin RatePick RateGamesPatch
Stage1T353.90%0.29%7,85016.9
Stage2T153.83%0.89%23,73116.9
Stage3T154.42%0.89%23,32316.9
Stage4T153.92%0.85%19,39316.9
Stage5T373.21%0.22%5616.9

Best Champions

Best champions with this augment

Top synergy

How to Use

When to pick / When to skip

Decision guide

When to Pick It

Light 'em Up! is strongest when its stats and effect match your champion damage pattern, survivability needs, and teamfight role.

When to Skip It

Skip it when the team needs direct damage, engage, or defensive coverage more than this augment current payoff.

FAQ

What is Light 'em Up!'s current win rate?

Light 'em Up! currently has a 56.15% win rate, 0.74% pick rate, and 69,685 games.

Which champions use Light 'em Up! best?

Light 'em Up! currently performs well with Akshan, Jinx, Ashe.

When should I pick Light 'em Up!?

Prioritize it when its effect matches your champion damage pattern, survivability needs, and teamfight role; reevaluate when your comp needs engage, defense, or steadier damage instead.