Hextech Mayhem ARAM rankings / builds / augments
Augment Details Silver T5 Patch 16.9
Flashbang

Flashbang

Using Flash creates an explosion around the blink location that deals 70 – 240 (based on level) (+ 70% AD) (+ 60% AP) magic damage to nearby enemies and slows them by 35% for 1. 25 seconds. Additionally, the cooldown of your Flash resets upon your death. If Flash is not equipped, you will be prompted to replace one of your summoner spells with Flash .

46.30%Win Rate
0.00%Pick Rate
T5Tier
311Games

Performance by Stage

Performance by stage

Stage stats
StageWin RatePick RateGamesPatch
Stage2T540.51%0.00%7916.9
Stage3T548.35%0.00%9116.9
Stage4T547.83%0.01%13816.9

How to Use

When to pick / When to skip

Decision guide

When to Pick It

Flashbang is strongest when its stats and effect match your champion damage pattern, survivability needs, and teamfight role.

When to Skip It

Skip it when the team needs direct damage, engage, or defensive coverage more than this augment current payoff.

FAQ

What is Flashbang's current win rate?

Flashbang currently has a 46.30% win rate, 0.00% pick rate, and 311 games.

Which champions use Flashbang best?

Flashbang does not have complete champion-fit rows in the current dataset, so the template module remains visible with related augment fallback data.

When should I pick Flashbang?

Prioritize it when its effect matches your champion damage pattern, survivability needs, and teamfight role; reevaluate when your comp needs engage, defense, or steadier damage instead.