Shrink Engine Shrink Engine Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 58.46%
- Pick Rate
- 8.50%
- Games
- 1,926
Scoring a champion takedown generates a stack, stacking infinitely. For each stack, gain 8 ability haste and 1% bonus movement speed , and reduce your size by 4%. Lose 65% of stacks on death. Size reduction is capped at 80% (20 stacks). View augment details | Gold | T1 | 58.46% | 8.50% | 1,926 |
Giant Slayer Giant Slayer Prismatic - Rarity
- Prismatic
- Tier
- T1
- Win Rate
- 57.22%
- Pick Rate
- 5.47%
- Games
- 1,239
Become tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you. View augment details | Prismatic | T1 | 57.22% | 5.47% | 1,239 |
Grandma's Chili Oil Grandma's Chili Oil Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 56.73%
- Pick Rate
- 17.86%
- Games
- 4,044
Your next basic attack or ability hit, or Burn effect, against an enemy champion inflicts them with a Burn that deals [ 100 – 350 (based on level) magic damage over 3 seconds,] as well as releases a canister of chili from the target that lands to a location near them after 0. 75 seconds (3 second cooldown). Upon landing, the canister shatters to create a pool of Chili Oil at the impact area with a radius of 175 units, lasting for 5 seconds. The pool heals you and allied champions within for 60 – 150 (based on level) upon entering and each second of the pool's lifetime thereafter. While enemies are within the pool, they are dealt 100 magic damage every second. For each unique Burn effect source that you have, up to 10, increase the pool's size by 40 units and its damage per tick by 60 magic damage . The healing per tick is also increased by 50 for each unique Burn effect source that the unit being healed has, up to 10. Healing granted by pools counts as self-healing. View augment details | Gold | T1 | 56.73% | 17.86% | 4,044 |
Transmute: Prismatic Transmute: Prismatic Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 55.63%
- Pick Rate
- 8.35%
- Games
- 1,891
Gain one random Prismatic augment, excluding the other two offerings in your current assortment. View augment details | Gold | T1 | 55.63% | 8.35% | 1,891 |
Void Rift Void Rift Prismatic - Rarity
- Prismatic
- Tier
- T1
- Win Rate
- 55.43%
- Pick Rate
- 13.25%
- Games
- 3,000
Damaging an enemy champion with an ability summons a Void Scar at the location they were damaged for 6 seconds (0. 75 -second cooldown per target). If another Void Scar is summoned within 1250 units, through the same condition, both Void Scars are consumed to create a rift to the void between them that converges over 0. 6 seconds and has a width of 250 units. Enemies within the rift are dealt 100 – 450 (based on level) (+ 5. 5 per 1 Lethality) (+ 5. 5 per 1 flat magic penetration) magic damage and slowed by 99% decaying over 1 second. View augment details | Prismatic | T1 | 55.43% | 13.25% | 3,000 |
Infernal Conduit Infernal Conduit Prismatic - Rarity
- Prismatic
- Tier
- T1
- Win Rate
- 54.63%
- Pick Rate
- 14.43%
- Games
- 3,269
Your ability hits against champions apply a Burn for 3 seconds that deals [ 2 – 20 (based on level) (+ 4. 6 % bonus AD) (+ 2% AP) bonus magic damage per second] (1 second cooldown per cast instance ). This Burn stacks infinitely and refreshes with each application. Additionally, all of your Burn effects reduce the cooldowns of all your basic abilities by 0. 08 seconds for each tick of damage they deal to a target. View augment details | Prismatic | T1 | 54.63% | 14.43% | 3,269 |
From Beginning to End From Beginning to End Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 54.43%
- Pick Rate
- 8.12%
- Games
- 1,839
Gain the Dark Harvest and First Strike keystone runes. View augment details | Gold | T1 | 54.43% | 8.12% | 1,839 |
Vampirism Vampirism Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 53.78%
- Pick Rate
- 9.10%
- Games
- 2,062
You can no longer be healed by allies and your health regeneration is set to 0 . Gain 25% omnivamp . View augment details | Gold | T1 | 53.78% | 9.10% | 2,062 |
Phenomenal Evil Phenomenal Evil Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 53.77%
- Pick Rate
- 18.02%
- Games
- 4,082
Gain Veigar's Phenomenal Evil Power . Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage . This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance . For each stack, gain 1 ability power . If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power . View augment details | Gold | T1 | 53.77% | 18.02% | 4,082 |
Twin Fire Twin Fire Silver - Rarity
- Silver
- Tier
- T2
- Win Rate
- 53.58%
- Pick Rate
- 5.86%
- Games
- 1,327
Damaging abilities against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) Firecrackers at the target that each deal 10 – 30 (based on level) (+ 7% bonus AD) (+ 7% AP) magic damage (5 second cooldown). Additionally, gain 15% critical strike chance . View augment details | Silver | T1 | 53.58% | 5.86% | 1,327 |
Ice Cold Ice Cold Silver - Rarity
- Silver
- Tier
- T2
- Win Rate
- 53.09%
- Pick Rate
- 19.02%
- Games
- 4,308
Your slowing effects reduce the movement speed of targets by an additional 75 . View augment details | Silver | T1 | 53.09% | 19.02% | 4,308 |
Bread And Cheese Bread And Cheese Gold - Rarity
- Gold
- Tier
- T3
- Win Rate
- 51.75%
- Pick Rate
- 6.05%
- Games
- 1,370
Your champion's third basic ability (E) gains 100 ability haste . View augment details | Gold | T1 | 51.75% | 6.05% | 1,370 |